I’ve decided to focus less on programming chess and more on playing chess. I have done some chess programming recently. Though my programming efforts have been related to creating a more enjoyable experience for playing against MadChess (UCI_LimitStrength
) and using MadChess to analyze my games (MultiPV
).
Here’s a summary of my chess playing progress in December of 2022.
Time Control3 | Bullet (2+1) | Blitz (3+2) | Rapid (15+10) | |||
---|---|---|---|---|---|---|
Opponent | MadChess1 | Chess.com2 | MadChess1 | Chess.com2 | MadChess1 | Chess.com2 |
Games | 0 | 0 | 0 | 57 | 0 | 4 |
Rating on Dec 01 | 675 | 782 | 953 | 600 | 1116 | 1028 |
Rating on Dec 31 | 675 | 782 | 953 | 721 | 1116 | 1028 |
Rating Change | 0 | 0 | 0 | +121 | 0 | 0 |
- Playing against my own engine weakened via
UCI_LimitStrength
. - Playing against humans on Chess.com website.
- 2 + 1 = 2 min / game + 1 sec / move, etc.