MadChess 2.0 Released

I have released version 2 of my chess engine. I’ve rewritten the engine from scratch in a more procedural style code- as opposed to the sub-optimal (for chess engines at least) object-oriented style I used in MadChess 1.x.

The engine is about 115 – 160 Elo stronger than its predecessor, depending on time control. I estimate it is about 2350 Elo.

Source code and EXEs available on the Downloads page.

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