MadChess Versus Computer Opponents
Note the time controls of my three computer rating lists (bullet, blitz, and rapid) follow the Fibonacci Sequence (0, 1, 1, 2, 3, 5, 8, 13, 21, etc…) for both the time per game (in minutes) and increment per move (in seconds). Also note the ratio of starting time to increment is ~ 100x. Bullet is 120x, blitz is 100x, and rapid is 97.5x.
- Bullet 2 min / game + 1 sec / move
- Blitz 5 min / game + 3 sec / move
- Rapid 13 min / game + 8 sec / move