Banks 55th Amateur Series Division 6

MadChess 2.0 participated in Graham Banks’ 55th amateur tournament in division 6. 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 1 Jazz 840 64-bit ** ½0 11 10 01 11 10 1½ 11 1½ 11 11 ½1 11 11 1½ 23.5/30 2 K2 0.75 ½1 ** 11 ½1 10 11 ½0 1½ 11 0½ ½1 10 ½½ 11 11 11 22.0/30 3 MadChess 2.0 64-bit 00 00 ** 01 11 01 01 01 10 1½ 11 1½ ½1 11 ½½ ½1 18.0/30 4 CmcChess 2.6 64-bit 01 ½0 10 ** 11 11… Continue Reading

MadChess 2.0 Released

I have released version 2 of my chess engine. I’ve rewritten the engine from scratch in a more procedural style code- as opposed to the sub-optimal (for chess engines at least) object-oriented style I used in MadChess 1.x. The engine is about 115 – 160 Elo stronger than its predecessor, depending on time control. I estimate it is about 2350 Elo. Source code and EXEs available on the Downloads page. Continue Reading

MadChess 2.0 Beta Build 127 (Limit-Strength)

I have added parameters to limit the playing strength of MadChess 2.0 Beta. The simplest way to limit the playing strength of MadChess 2.0 Beta is to set the LimitStrength and Elo parameters. The engine will automatically configure material scores and positional knowledge. In addition, the engine will configure search speed (Nodes Per Second), move error, blunder error, and blunder percent based on the Elo value. Continue Reading

Banks 54th Amateur Series Division 6

MadChess 1.4 participated in Graham Banks’ 54th amateur tournament in division 6. 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 1 PikoSzachy Extreme ** 00 11 ½½ 1½ 11 11 10 11 01 11 ½1 01 11 1½ ½1 22.0/30 2 Lozza 1.15 64-bit 11 ** 01 01 ½½ ½½ 11 ½1 ½½ ½1 ½1 1½ 10 1½ ½1 ½1 20.5/30 3 Tigran 2.4n 64-bit 00 10 ** 00 10 1½ ½1 11 11 1½ 1½ ½½ 11 1½ 11 1½ 20.0/30 4 Jazz 840 64-bit ½½ 10 11 ** 01 ½½… Continue Reading

MadChess 2.0 Beta Build 123 (Rook And Queen On 7th Rank)

I added rook and queen on 7th rank evaluation to MadChess 2.0 Beta. The code awards a bonus for a rook or queen on the 7th rank if the enemy king is on the 8th rank (its 1st rank). Also, I removed late move pruning. (When I implemented late move pruning in build 44 it added 39 Elo to the playing strength of MadChess 2.0 Beta.) I replaced it with more aggressive null and late move reductions, and more aggressive futility pruning, but found it decreased the playing strength. Next, I restored late move pruning and left in the aggressive… Continue Reading