Running Multiple Engine Tournaments Simultaneously With the Myracle GUI

A New Engine-Focused GUI Martin Sedlák, long time member of the chess programming community and author of the Cheng engine, has written a chess GUI named Myracle. Martin has generously provided Myracle free of charge. Myracle is GUI that specializes in running chess engine tournaments. In this it excels. Myracle has a killer feature that convinced me to uninstall the Cute Chess GUI and rely solely on Myracle for all chess engine testing. A few days ago, I posted on TalkChess, “Recently, I used the Myracle GUI to run four divisional 5+3 blitz tournaments plus three cross-division tournaments simultaneously. Then… Continue Reading

Shifting Focus

Those of you who’ve written a chess engine understand how difficult it is to refrain from tinkering with the code. One always has ideas for more efficient algorithms or more concise code. These ideas need expression, need testing and verification. But at some point, due to the cruel law of diminishing returns, one has to walk away and work on other problems. I feel I’ve reached that point. I’d like to shift my focus from improving the playing strength of MadChess to writing a Graphical User Interface (GUI). To that end, I spent time today reading about the latest Microsoft… Continue Reading